"Oooh!" the twelve-year-old whispered, clearly excited. "Death Knights!"
We were watching the movie The Fellowship of the Ring. The Nazgul, the Ringwraiths, the Dark Riders, the terrible servants of the Dark Lord Sauron had just appeared on the screen for the first time. I am transported to Tolkien's Middle-Earth. But the twelve-year-old saw The Lord of the Rings as a knock-off copy of the computer game Warcraft, itself a descendant of Dungeons and Dragons, itself a descendant of Tolkien's universe. I looked over at the twelve-year-old. He was clearly loving it--but the "it" wasas much what he sees as a renaming and a translation to the screen of the battles between the Horde and the remnants of Azeroth and Loredan that he has fought on the computer, as much as the raw power of the vision of Tolkien's fevered brain. He sees the Ringwraiths as the anti-paladins of the Horde from Warcraft.
Afterwards there was much discussion of whether a ranger like Strider could "really"--with the canons of reality set by the "rangers" in Warcraft--be as competent and as powerful as he is in the movie.
I wondered: is he being cheated? It's supposed to be hard for people to appreciate Kurosawa's "The Seven Samurai" today because so many of his narrative devices and visual set-pieces have been copied in innumerable, worse movies. On the other hand, the themes and stories are damned powerful--that's why they resonate, that's why they have been copied so often.
Posted by DeLong at September 07, 2002 09:04 PM | TrackbackBrad,
It is entirely possible for a ranger to be so powerful in the Warcraft universe -- just see the ridiculously overpowered "hero" units (which the main characters in LOTR clearly are) in the Warcraft II expansion set.
(And I think it's "Azeroth and Lordaeron.")
Posted by: Paul on September 8, 2002 08:45 PMThe aspect of Kurosawa's Seven Samurai that has never been copied by anyone and which should endear it to economists is that he thinks analytically - indeed, numerically, if not actually statistically. There are not an unlimited number of bandits; the samurai know how many there are, they cross them out one by one as they fall, they know the odds at any given moment. The topography is not invented for the needs of the shot; there is a map, there are strong points and weak points, and these are binding. Compare any of the ripoffs or homages and you find that this was simply too difficult. After seeing SS you know rather more than you did before about defending (or attacking) a village; after The Magnificent Seven or that John Wayne one or any other of the successors, you don't. You won't learn much useful about warfare from Tolkien, either; the nine-year-old would be unwise to look to it for tips.
Posted by: Chris Borthwick on September 9, 2002 04:45 PM